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One year after release

Unity Kills The Runtime Fee

In a blog post, Unity CEO Matt Bromberg announces that the controversial runtime fee will finally be scrapped. Exactly one year after its launch, the question remains whether Unity will ever fully regain the trust of developers.

Stephan Steininger12.09.2024 15:01
Matthew Bromberg

On 12 September 2023, Unity announced the end of the Unity Plus subscription in a blog post and announced a runtime fee (in German), which caused a shockwaves in the global game development community. Smaller companies, indies, students and start-ups in particular, as well as all free-to-play developers, would have faced incalculable costs under the new pricing structure.

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