European Games Markets: Eastern Europe
The games industry in Europe is very diverse, which is not surprising, as each country has its own characteristics. In order to provide an overview of the European market, the two associations EGDF and VGE have jointly published a report based on aggregated national industry data. GamesMarkt has broken down this report into the different regions of Europe, continuing with Eastern Europe. This includes Poland, Romania, Czech Republic, Slovakia, Lithuania, Latvia, Estonia, and Ukraine.
The 2022 European Video Games Industry Insight Report by European Game Developers Federation (EGDF) and supported by Video Games Europe based on data from the local associations, released at the end of June 2024, represents the most up-to-date aggregated data to date at the European level - and unlike the traditional total revenue of a market, it focuses on companies operating in that specific country. This industry turnover is the net revenue generated by all game development studios and publishers based in that country (local perspective), including subsidiaries of major global game industry conglomerates. Example: While the German market for computer games, hardware and related online services is worth 9.43 billion Euros in 2022, the annual local industry turnover for games made exclusively by studios and companies based in Germany is 3.8 billion Euros. Employees include active game developers, employees of publishers and local subsidiaries, but not retail game distributors or retailers, and service providers that are not also a game development studio or publisher. Employees working remotely in third countries are also included, but employees and subcontractors of subsidiaries in third countries are excluded.