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Interview

Denuvo Anti-Tamper DRM and the Difficult Role of Copy Protection in Games

When it comes to PC game releases, there are often negative comments about the Denuvo Anti-Tamper DRM system. We spoke to Andreas Ullmann and Christian Koidl, product managers at Denuvo by Irdeto, about the frequent criticism from end users, effects on performance and how the company is dealing with it. They also discussed the importance of copy protection for the gaming industry.

Marcel Kleffmann21.11.2024 11:12
Denuvo Anti-Tamper DRM and the Difficult Role of Copy Protection in Games
Andreas Ullmann, Product Manager at Denuvo by Irdeto / Christian Koidl, Product Manager at Denuvo by Irdeto Irdeto

DRM systems are a tricky business. On the one hand, they are important for protecting products from piracy - which means more revenue for game developers and publishers. On the other hand, such systems are criticised by (vocal) users for being restrictive. It is often assumed that they also have a negative impact on performance. The battle lines have been drawn. One of the best-known DRM systems and, according to the company, the world's leading solution in this area, is Denuvo Anti-Tamper from ...

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